Decision in the Desert
Decision in the Desert is a computer wargame designed by Sid Meier and Ed Bever and published by MicroProse in 1985. Versions were released for the Apple II, Atari 8-bit, Commodore 64, and IBM PC compatibles.
| Decision in the Desert | |
|---|---|
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| Publisher(s) | MicroProse | 
| Designer(s) | Sid Meier Ed Bever  | 
| Platform(s) | Apple II, Atari 8-bit, Commodore 64, IBM PC | 
| Release | 1985 | 
| Genre(s) | Strategy | 
Gameplay
    
Decision in the Desert is a game in which five battles are depicted: Sidi Barrani, Crusader, Gazala, First Alamein and Alam Halfa.[1]
Reception
    
M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "While DITD lacks a campaign scenario, the scale offers a reasonable explanation."[1]
Reviews
    
- Zzap! - Dec, 1985[2]
 - Computer Gamer #8 (1985-11)[3]
 - Computer Gaming World - Nov, 1991
 
References
    
- Brooks, M. Evan (Nov–Dec 1985). "Microprose's Command Series". Computer Gaming World. Vol. 1, no. 23. pp. 34–38.
 - "ZZap_64_Issue_008_1985_Dec".
 - "Computer Gamer - Issue 08 (1985-11)(Argus Press)(GB)". November 1985.
 
External links
    
- Review in Antic
 - Review in Commodore Power/Play
 - Review in ANALOG Computing
 - Review in Family Computing
 - Review in Compute!'s Gazette
 - Review in Page 6
 - Article in Tilt (French)
 - Article in Commodore Disk User
 - Review in Ahoy!
 - Article in VideoGames & Computer Entertainment
 
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