GLScene
GLScene is a free OpenGL-based library for Delphi, C++ and Free Pascal. It provides visual components and objects allowing description and rendering of 3D scenes.
|  The GLScene interface | |
| Stable release | v1.9
   / June 8, 2020 | 
|---|---|
| Repository | sourceforge github | 
| Written in | Pascal | 
| Operating system | Linux and Microsoft Windows | 
| Platform | Intel x86 - 32-bit | 
| License | Mozilla Public Licence 1.1 | 
| Website | glscene | 
Development of the original library was started in 1999 by Mike Lischke[1] and at version 0.5 the library was made Open Source and placed in the care of project administrator Eric Grange.
GLScene allows programmers to create OpenGL 3D objects at design-time using the interface shown. A wide range of objects and additional VCL controls are provided to help the programmer to build powerful 3D Delphi applications.
GLScene is supported by its user-base and comes with a number of demonstration applications and examples. Beginning with version 1.2 it also supports the C++Builder and Lazarus IDE for Free Pascal.
References
    
-  "Archived copy". Archived from the original on 2006-06-17. Retrieved 2006-06-25.{{cite web}}: CS1 maint: archived copy as title (link)