Locomotive Games
Locomotive Games, Inc. (formerly known as Pacific Coast Power & Light) was an American video game company based in Santa Clara, California. The studio was owned by THQ, the studio developed games for a variety of game machines and consoles, while also working on several of THQ's major licenses and franchises.
![]() Logo as Pacific Coast Power & Light | |
| Formerly | Pacific Coast Power & Light (1997–2005) |
|---|---|
| Type | Subsidiary of THQ |
| Industry | Video games |
| Predecessor | Don Traeger Productions Inc. |
| Founded | 1997 |
| Defunct | November 3, 2008 |
| Fate | Closed by THQ |
| Headquarters | , US |
Key people | Don Traeger (CEO) Dennis Harper (CCO) |
| Parent | THQ |
History
The company was acquired by THQ in 1999 for a total of $13 million.[1] The company was originally founded as Don Traeger Productions Inc., by Don Traeger (founder of EA Sports) and Dennis Harper (former executive of Atari Games).[1] The studio was renamed to Locomotive Games in April 2005.[2] The company was closed by THQ in 2008.[3]
List of Games
As Pacific Coast Power & Light
| Year | Title | Platform(s) |
|---|---|---|
| 1999 | Nuclear Strike | Nintendo 64 |
| 1999 | Road Rash 64 | |
| 1999 | Jet Moto 3 | PlayStation |
| 2001 | MX 2002 Featuring Ricky Carmichael | PlayStation 2 |
| 2002 | MX Superfly | GameCube
PlayStation 2 |
| 2003 | WWE Crush Hour | GameCube
PlayStation 2 |
| 2004 | Power Rangers Dino Thunder | GameCube
PlayStation 2 |
As Locomotive Games
| Year | Title | Platform(s) |
|---|---|---|
| 2006 | Cars | PlayStation Portable |
| 2007 | Ratatouille | |
| 2008 | Destroy All Humans! Big Willy Unleashed | Wii |
References
- Sullivan, Ben (May 15, 1999). "THQ BUYS RIVAL; GAME MAKER IN MTV DEAL". Los Angeles Daily News. Archived from the original on March 31, 2016. Retrieved August 11, 2021 – via The Free Dictionary.
- "10-K". U.S. Securities and Exchange Commission. June 10, 2005. Archived from the original on July 19, 2020. Retrieved July 19, 2020.
- Martin, Matty (November 4, 2008). "THQ latest to suffer lay-offs across multiple studios". Gamesindustry.biz. Retrieved 4 November 2008.
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