Palringo
The World's Online Festival (WOLF) is a messaging and gaming platform with apps for iOS and Android.[3][4] Users can create groups where they can send text, image, and short audio messages. Groups feature a Stage which provides five live microphone slots for users to chat.[5] The app features a store[6] where users can purchase in-app credits that can be used to buy additional features, utility chat bots and games, and to send in-app gifts to other users. Users have a reputation level that increases from actions such as playing chat games or purchasing credits.[7]
| Developer(s) | Palringo Limited | 
|---|---|
| Initial release | 2006 | 
| Stable release(s) | |
| Operating system | Android 6.0 or later, iOS 13 or later | 
| Type | Entertainment | 
| Website | wolflive | 
WOLF is headquartered in London with branch office locations in Newcastle and London, UK, and Amman, Jordan.[8] As of September 2014, the platform had 28 million registered accounts.[8][9]
History
    
Palringo was developed by Martin Rosinski in 2006. In August 2006, Northstar Ventures invested £650,000.[3][8]
- In 2010, Palringo launched an enterprise version of the app, offering companies private group communication networks.[10]
 - In August 2012, Palringo began a shift towards the consumer market. The current business model involves selling virtual products such as premium accounts, decorative profile stickers (called Charms), chat bots, and functional utilities.[11][12][6]
 - In May 2014, Palringo acquired Swedish games developer Free Lunch Design (FLD).[13]
 - In May 2015, Palringo acquired Finnish chat games developer Tribe Studios.[14]
 - In late 2019, Palringo introduced Stages, which allows up to five users to broadcast live audio within their chat group.[5]
 - In February 2020, Palringo officially re-branded to The World's Online Festival (WOLF).[15]
 
Charity
    
In 2013, the company launched a charitable initiative aimed at their users in the Gulf region during the month of Ramadan, which enabled users to donate Palringo credits through a special charity Bot. Palringo users raised over US$230,000 for Charity Right and Islamic Relief.[4] During Ramadan in 2015, Palringo raised more than $300,000 to be split between Action Against Hunger and Islamic Relief Worldwide.[16]
References
    
- https://www.apkmirror.com/apk/palringo/wolf-live-audio-shows-group-chat/wolf-live-audio-shows-group-chat-10-14-release/.
 - https://apps.apple.com/app/id286274367.
 - Gibson, Robert (2 May 2014). "Hundreds turn out to celebrate the IT sector at Dynamo 14". The Journal. Retrieved 24 October 2014.
 - Sahoo, Sananda (12 September 2013). "Palringo: connecting with a cause". The National. Retrieved 24 October 2014.
 - "Audio Stages". WOLF. Retrieved 26 February 2020.
 - Ltd, Palringo. "Palringo Group Messaging: Store". www.palringo.com. Retrieved 26 February 2020.
 -  "Reputation and user levels".
{{cite web}}: CS1 maint: url-status (link) - Munford, Monty (21 September 2014). "Move over London and Berlin, hello Newcastle, Gothenburg and Ipswich". The Telegraph. Retrieved 24 October 2014.
 - Munford, Monty (12 September 2014). "Palringo Takes Games and Messaging to the Next Level". HuffPost. Retrieved 24 October 2014.
 - Green, Tim (7 May 2014). "The Big ME Interview: Tim Rea, of Palringo, on becoming 'the world's leading game publisher'". Mobile Entertainment. Mobile Entertainment. Archived from the original on 10 May 2014. Retrieved 24 October 2014.
 - Arnroth, Thomas (5 May 2014). "Svensk spelstudio i brittiskt uppköp". IDG. IDG. Retrieved 24 October 2014.
 - Keighley, Tom (30 April 2014). "Cramlington instant messaging creators acquire Swedish game developers". Retrieved 24 October 2014.
 - Butcher, Mike (20 May 2015). "Palringo acquires Helsink-based chat games developer Tribe Studios". Retrieved 18 August 2015.
 - Festival, The World's Online (6 January 2020). "Welcome to WOLF". WOLF. Retrieved 26 February 2020.
 - Pearson, Dan (12 August 2015). "Palringo raises $300,000 for world hunger charities". gamesindustry.biz. Retrieved 18 August 2015.