SVGALib
SVGAlib was an open-source low-level graphics library which ran on Linux and FreeBSD and allowed programs to change video mode and display full-screen graphics. Some popular games like Quake and Doom have been ported to use SVGAlib.
| Original author(s) | Harm Hanemaayer | 
|---|---|
| Stable release | 1.4.3
   / June 2, 2001 | 
| Preview release | 1.9.25
    | 
| Written in | C | 
| Operating system | Linux, FreeBSD | 
| Platform | x86, x86-64 | 
| Type | Library | 
| Website | www | 
History
    
The library was popular in mid-1990s. Toward 2000, many applications that used it migrated to X11 and SDL, which itself can make use of SVGAlib as a video driver.
Sample
    
A sample of SVGAlib code is shown below:
#include <stdlib.h>
#include <unistd.h>
#include <vga.h>
int main(void)
{
   int color = 4;
   int x = 10;
   int y = 10;
   unsigned int seconds = 5;
   /* detect the chipset and give up supervisor rights */
   if (vga_init() < 0)
        return EXIT_FAILURE;
   vga_setmode(G320x200x256);
   vga_setcolor(color);
   vga_drawpixel(x, y);
   sleep(seconds);
   /* restore textmode and fall back to ordinary text console handling */
   vga_setmode(TEXT);
   return EXIT_SUCCESS;
}
See also
    
    
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