Siren City
Siren City is a game for the Commodore 64 which involves the player taking the role of an American "cop car" patrolling the streets of dangerous Siren City.
| Siren City | |
|---|---|
![]() European cover art  | |
| Developer(s) | Ian Gray | 
| Publisher(s) | 
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| Designer(s) | Ian Gray | 
| Platform(s) | Commodore 64 | 
| Release | |
| Genre(s) | Action[1] | 
| Mode(s) | Single-player | 
In the game, Siren City is one of the roughest towns in the whole of the U.S.A. Starting as a rookie driving through a maze of Skyscrapers and seemingly peaceful streets your job is to keep law & order but you are dealing with some of the toughest criminals not behind bars. These include Public Enemy No1 : Slit-Throat Steve, Public Enemy No 7 : Dune Buggy Jon and Dr J. Davies Ph.D, V.E.A.S.[2]
Gameplay
    
The game action is displayed via an aerial view of the city centered on the player's "Cop Car". The player undertakes a number of missions, ending after either a set objective achieved or a fixed time duration. These missions include:
- patrolling the city (very easy)
 - chasing down criminals in dragsters
 - neutralising a cloud of chemical smog
 - evading aggressive pursuit by a rogue armed helicopter (very difficult)
 
The game is distinguished by a large and detailed city map, including high-rise, difficult-to-navigate suburbs and a working railway line.
