Andromeda Conquest
Andromeda Conquest is a 1982 strategy video game released for the Apple II, Atari 8-bit family, Commodore PET, DOS, and TRS-80.[3] It had an influence on the 4X game genre.[4]
| Andromeda Conquest | |
|---|---|
|  | |
| Developer(s) | Avalon Hill[1] | 
| Publisher(s) | Avalon Hill[1] | 
| Programmer(s) | Atari 8-bit Paul F. Granchelli[2] | 
| Platform(s) | Apple II, Atari 8-bit, Commodore PET, DOS, TRS-80 | 
| Release | |
| Genre(s) | Strategy[1] | 
| Mode(s) | Single-player | 
Reception
    
Brian J. Murphy of Creative Computing praised Andromeda Conquest for its playability and multi-player mode but criticized the solitaire game, describing it as "dull".[5] Computer Gaming World's Floyd Mathews praised the game as "relatively simple, but exciting".[6] However, in 1992, in its retrospective survey of science fiction games, the magazine gave the title two of five stars.[7]
References
    
- GameFAQs
- "Andromeda Conquest". Atari Mania.
- "Andromeda Conquest TRS-80 manual". archive.org.
- History of Space Empire Games - The Early Years 1980-1992 Archived March 8, 2013, at the Wayback Machine
- Murphy, Brian J. (September 1983). "Andromeda Conquest". Creative Computing. 9 (9): 194–195.
- Mathews, Floyd (November–December 1982). "Andromeda Conquest". Computer Gaming World. 2 (7): 34–35.
- Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. p. 99. Retrieved 4 July 2014.
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